Post by hazmat on Mar 11, 2017 23:16:49 GMT
Basics
Designation : Hazmat
Nicknames :N/A
Gender : Mech (Male)
Era of Creation :Pre-Civil War
Physical Age : Mature
Mental Age : 30
Home Planet : Cybertron
Home City-State Kaon
Peacetime Occupation : Scientist
War Occupation : Scientist/Warrior
Optic (Eye) Colour : "Toxic" Green
Primary Paint Colour : Yellow
Paint condition [Optional] : Faded
Secondary Paint Colour [Optional] : Black
Paint condition [Optional] : Faded
Third Paint Colour [Optional] :
Paint condition [Optional] :
Height [In FT] : 21 feet, 9 inches
Weight [In Tons] [Optional] : 45 tons
Size Classification : Warrior
Notable Features : Please put two Bullet Points listing notable features, a picture will account for this part of the app.
Alternative Mode : Hazmat's Alternative Mode is that of a Hazardous Material Tanker Truck. The truck is 20 feet long, and 15 feet high. The main color of the vehicle is Yellow, with a Black stripe going down and around the tank. The tank has the standard Hazardous Material Warning sign on the back, with the Decepticon Logo as one of the small triangles which are meant to warn what form of material is in the tank. the exhaust fumes escaping from the exhaust as he drives is the same fumes that escape his body in his main form.
Armour
Armour Description :
Weaponry
Weapons : Radioactive Slag Spitter
Description [Optional] :Unlike using normal fuel, this uses a Radioactive liquid, giving the flames a Dark Green color to it. It leaves both burn damage, and corrosive damage, due to traces of toxic waste being left on the victim of the burns.
Weapons : Corrosive Radiation Thrower
Description: This uses a Highly radioactive Slime, instead of the normal Corrosive slime, making it more deadly to Cybertronians and Humans, due to the radiation levels and high acidity. It leaves a thicker coat of toxic waste on the victim than the Slag Spitter, making it very deadly.
Gadgets : Specially made Hazmat Armor.
Gadgets Description [Optional] : This doubles as heavy duty armor and Medical equipment, since it keeps him from melting anything he touches. It works like just simple protection of the outside world from said corrosive touch.
Abilities : Corrosive Touch
Abilities Description [Optional] :Due to self experimentation with an unknown Radioactive material via injection, Hazmat now has a corrosive touch to most metals, including other Cybertronians. this leaves him very restricted to using his Hazmat armor for just about everything that he needs to do. It sticks to the point of origin, and it'd be a slow burn, taking a minute, and that'd require him to hold onto it for that long. It stops burning someone when he lets go.
Weapons :N/A
Description [Optional] :N/A
Gadgets :N/A
Gadgets Description [Optional] :N/A
Abilities :N/A
Abilities Description [Optional] :N/A
Attributes [1 - 10]
Limited to 25
Strength : 5
Intelligence : 6
Dexterity : 4
Speed : 4
Endurance : 6
Skills [Rookie, Novice, Adept, Expert, Master]
Choose one of the combat Skill Sets and a Non-Combat Skill Set to set at Adept, Pick two additional Non-Combat Skill Sets to set to Novice and then choose five seperate skills to set to Expert. Leave the rest Rookie. The separate skills list can be found in the skills guide.
Combat Skills
Ranged Skills : (Adept)
Melee Skills : (Novice)
Explosive Skills : (Rookie)
Supplement Skills :(Rookie)
Non-Combat Skills
Movement Skills : (Adept)
Social Skills : (Novice)
Crime Skills : (Expert)
Vehicle Usage : (Rookie)
Tech Skills : (Rookie)
Engineer Skills :(Expert)
Selected Skills :Heavy Weapons, Hand-to-Hand, Demolitions, Survival, Alternate Mode Driving, Persuasion, Hide, Starship Shields.
Personality : Hazmat is always focused on his research, and rarely likes going out into battle. If he is caught in the heat, then he goes absolutely insane with his corrosive weaponry, attempting to kill any Autobots in his path. He is rather grumpy to those who interrupt his work, but under normal circumstances is a rather "down to Earth" person. He is also a tad bit lost with his sanity, due to his self-experimentation.
History [Optional] :Hazmat started out as a Chemist, using himself as his own test subject, due to lack of funding for any of his experiments, or any volunteers as test subjects. He tested anything from Reanimation via electrical currents mixed with new energon injections, to crossing DNA of Cybertronians and Insecticons. One day, found a large sample of a Highly radioactive material, just before the beginning of the War on Cybertron, and decided to test if Cybertronians could run on a less toxic form of the material. During the first few decades of the war, He spent his time in an underground Laboratory, working on lowering the toxicity of the material sample to make it capable of flowing through a Cybertronian's veins without poisoning them to death. One day, he achieved his work, and injected the sample into himself after he made it into a liquid form. He soon started to gain green fumes escaping from his chest and arms, these fumes being the Radioactive material and the energon in his veins mixing together, concluding the experiment as a partial success. He did attempt to sit down in a near-by chair, only for the chair to melt out from under him, demonstrating just how much control he had over his corrosive ability. He then found an old suit of battle armor he had developed years prior to this, in case he had to fight in the war. He found that he couldn't melt this, so he decided to use it as a form of medical equipment, to keep anything he touches melting in his hands. He left briefly to join the Decepticons, which Megatron welcomed him and his research with open arms. His lab was later used for weapon development, mainly the use of liquefied Tox-en, the first weapon to use this being his "Fatman Spitter", a Slag Spitter reconfigured to use the radioactive material as a fuel source, and his more used weapon "Littleboy-Thrower" a Corrosive Slime Cannon that like the Fatman Spitter, used the same Radioactive material as a fuel source instead of the normal Corrosive Slime. Just before the war ended on Cybertron, Hazmat made for the stars, realizing that the world was dying, and he wouldn't be able to do any research on a dead planet. He traveled to Earth through the Experimental Space Bridge Shockwave had developed, years before the Ark launched and traveled to Earth. His ship lost all power to its engines and crashed in what would be Northern Ireland today. He remained in emergency Stasis until the beginning of the 21st Century, where he found his new vehicle mode rather Quickly, due to a Nuclear Power Plant being very close by to his crash site. He contacted Megatron via his ship's communications when he had discovered that the War had moved to Earth, and was put back to work as another Scientist for the Decepticon Cause on Earth. After the War, Hazmat Hitched a Ride back to Cybertron, and continued conducting his Experiments in his old Laboratory, where he lives to this day.
Relationships/Family [Optional] :
Strengths
Weaknesses
Player Access : Creator (hazmat)
Requires Creators Permission [If anything but Creator Only] : Yes for Capture; No for Death
Nicknames :N/A
Gender : Mech (Male)
Era of Creation :Pre-Civil War
Physical Age : Mature
Mental Age : 30
Home Planet : Cybertron
Home City-State Kaon
Peacetime Occupation : Scientist
War Occupation : Scientist/Warrior
Appearance
Optic (Eye) Colour : "Toxic" Green
Primary Paint Colour : Yellow
Paint condition [Optional] : Faded
Secondary Paint Colour [Optional] : Black
Paint condition [Optional] : Faded
Third Paint Colour [Optional] :
Paint condition [Optional] :
Height [In FT] : 21 feet, 9 inches
Weight [In Tons] [Optional] : 45 tons
Size Classification : Warrior
Notable Features : Please put two Bullet Points listing notable features, a picture will account for this part of the app.
- Wear a Special Hazard Suit, that is like a thick suit of armor that was built to be sustainable in most chemicals
- Tends to experiment on himself sometimes when lacking test subjects. This is due to himself being on a constant schedule of experiments, and can't wait for test subjects to show up, so he works on himself. Most experiments don't change his physical appearance, but one that involved a material that he called Rad-en has melted most of the excess metal off of his body, making his appearance look melted down and corroded.
Alternative Mode : Hazmat's Alternative Mode is that of a Hazardous Material Tanker Truck. The truck is 20 feet long, and 15 feet high. The main color of the vehicle is Yellow, with a Black stripe going down and around the tank. The tank has the standard Hazardous Material Warning sign on the back, with the Decepticon Logo as one of the small triangles which are meant to warn what form of material is in the tank. the exhaust fumes escaping from the exhaust as he drives is the same fumes that escape his body in his main form.
Robot Mode Loadout
Armour
Armour Description :
- Highly resistant to most forms of corrosive/toxic materials
- Is unable to be penetrated by light melee Weaponry(daggers, shotos, etc.), and some "light" to "medium" projectiles. Low temperature flames (150 degrees- 700 degrees Fahrenheit.) can not damage his armor, but temperature higher than that can damages it, and even melt it completely. Heavy weapons such as artillery, war hammers, great swords, rockets, tank rounds, sniper round, etc. can damage and/or break through his armor.
- the Most protection is around his Chest upwards to his head. The armor on the legs is only strong enough to hold back corrosive/toxic materials, and can be broken through by precise strikes to the joints of the armor. The Hands have thick armor, along with the feet, making them their own weapons for combat, the hands and feet only second to the chest and head area. The Weakest points on his armor are the joints on his back, which can be struck at with anything and it'd either dent, break open, and/or injure Hazmat inside.
Weaponry
Weapons : Radioactive Slag Spitter
Description [Optional] :Unlike using normal fuel, this uses a Radioactive liquid, giving the flames a Dark Green color to it. It leaves both burn damage, and corrosive damage, due to traces of toxic waste being left on the victim of the burns.
Weapons : Corrosive Radiation Thrower
Description: This uses a Highly radioactive Slime, instead of the normal Corrosive slime, making it more deadly to Cybertronians and Humans, due to the radiation levels and high acidity. It leaves a thicker coat of toxic waste on the victim than the Slag Spitter, making it very deadly.
Gadgets : Specially made Hazmat Armor.
Gadgets Description [Optional] : This doubles as heavy duty armor and Medical equipment, since it keeps him from melting anything he touches. It works like just simple protection of the outside world from said corrosive touch.
Abilities : Corrosive Touch
Abilities Description [Optional] :Due to self experimentation with an unknown Radioactive material via injection, Hazmat now has a corrosive touch to most metals, including other Cybertronians. this leaves him very restricted to using his Hazmat armor for just about everything that he needs to do. It sticks to the point of origin, and it'd be a slow burn, taking a minute, and that'd require him to hold onto it for that long. It stops burning someone when he lets go.
Alternate Mode Loadout
Weapons :N/A
Description [Optional] :N/A
Gadgets :N/A
Gadgets Description [Optional] :N/A
Abilities :N/A
Abilities Description [Optional] :N/A
Tech Spec
Attributes [1 - 10]
Limited to 25
Strength : 5
Intelligence : 6
Dexterity : 4
Speed : 4
Endurance : 6
Skills [Rookie, Novice, Adept, Expert, Master]
Choose one of the combat Skill Sets and a Non-Combat Skill Set to set at Adept, Pick two additional Non-Combat Skill Sets to set to Novice and then choose five seperate skills to set to Expert. Leave the rest Rookie. The separate skills list can be found in the skills guide.
Combat Skills
Ranged Skills : (Adept)
Melee Skills : (Novice)
Explosive Skills : (Rookie)
Supplement Skills :(Rookie)
Non-Combat Skills
Movement Skills : (Adept)
Social Skills : (Novice)
Crime Skills : (Expert)
Vehicle Usage : (Rookie)
Tech Skills : (Rookie)
Engineer Skills :(Expert)
Selected Skills :Heavy Weapons, Hand-to-Hand, Demolitions, Survival, Alternate Mode Driving, Persuasion, Hide, Starship Shields.
Other
Personality : Hazmat is always focused on his research, and rarely likes going out into battle. If he is caught in the heat, then he goes absolutely insane with his corrosive weaponry, attempting to kill any Autobots in his path. He is rather grumpy to those who interrupt his work, but under normal circumstances is a rather "down to Earth" person. He is also a tad bit lost with his sanity, due to his self-experimentation.
History [Optional] :Hazmat started out as a Chemist, using himself as his own test subject, due to lack of funding for any of his experiments, or any volunteers as test subjects. He tested anything from Reanimation via electrical currents mixed with new energon injections, to crossing DNA of Cybertronians and Insecticons. One day, found a large sample of a Highly radioactive material, just before the beginning of the War on Cybertron, and decided to test if Cybertronians could run on a less toxic form of the material. During the first few decades of the war, He spent his time in an underground Laboratory, working on lowering the toxicity of the material sample to make it capable of flowing through a Cybertronian's veins without poisoning them to death. One day, he achieved his work, and injected the sample into himself after he made it into a liquid form. He soon started to gain green fumes escaping from his chest and arms, these fumes being the Radioactive material and the energon in his veins mixing together, concluding the experiment as a partial success. He did attempt to sit down in a near-by chair, only for the chair to melt out from under him, demonstrating just how much control he had over his corrosive ability. He then found an old suit of battle armor he had developed years prior to this, in case he had to fight in the war. He found that he couldn't melt this, so he decided to use it as a form of medical equipment, to keep anything he touches melting in his hands. He left briefly to join the Decepticons, which Megatron welcomed him and his research with open arms. His lab was later used for weapon development, mainly the use of liquefied Tox-en, the first weapon to use this being his "Fatman Spitter", a Slag Spitter reconfigured to use the radioactive material as a fuel source, and his more used weapon "Littleboy-Thrower" a Corrosive Slime Cannon that like the Fatman Spitter, used the same Radioactive material as a fuel source instead of the normal Corrosive Slime. Just before the war ended on Cybertron, Hazmat made for the stars, realizing that the world was dying, and he wouldn't be able to do any research on a dead planet. He traveled to Earth through the Experimental Space Bridge Shockwave had developed, years before the Ark launched and traveled to Earth. His ship lost all power to its engines and crashed in what would be Northern Ireland today. He remained in emergency Stasis until the beginning of the 21st Century, where he found his new vehicle mode rather Quickly, due to a Nuclear Power Plant being very close by to his crash site. He contacted Megatron via his ship's communications when he had discovered that the War had moved to Earth, and was put back to work as another Scientist for the Decepticon Cause on Earth. After the War, Hazmat Hitched a Ride back to Cybertron, and continued conducting his Experiments in his old Laboratory, where he lives to this day.
Relationships/Family [Optional] :
Strengths
- He has Heavy resistance to most projectiles(due to Hazmat battle armor)
- Hazmat has a form of Great Intelligence and creativity.
- The Suit is able to transform with him, them being one full being as such.
Weaknesses
- He is Slow and heavy, due to the suit.
- He is Unable to hold most of any metal outside of his suit.
- He Has lost a small part of his sanity, making him rather interesting both in the lab and on the battle field.
Player Access : Creator (hazmat)
Requires Creators Permission [If anything but Creator Only] : Yes for Capture; No for Death
Sample RP
Type here: Hazmat had just traveled through the Space Bridge, arriving to the Sol system, and started to pass by the Earth. His engines soon failed, mainly due to a heating problem, causing them to overheat and melt. "Scrap! I always knew this bucket of Bolts would only get me to the system one way!" He decided to land on the Blue planet, seeing how it was the closest thing he could land on. He started his decent, and soon ran into other problems, especially with control. He just couldn't keep himself steady, he was too worried about the engines to care. "Well, This is what happens when I trust an old hunk 'a junk like this to fly in." These would be the last words he speaks for millions of years, until he awakens in Northern Ireland, to continue his scientific work for the Decepticons.